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Apr 07

Autodesk 3ds Max 2019


Autodesk 3ds Max 2019 | 4.37 GB


Autodesk 3ds Max 2019 is a complete solution for 3D modeling, animation, rendering and compositing, designed to realize the creative potential of game developers, visual effects and graphics, as well as other professionals in this field.

The main features of 3D Studio Max:

3D modeling – Autodesk 3ds Max and Autodesk 3ds Max Design feature the most comprehensive 3D modeling tools in the industry:
The modeling capabilities with polygons, splines and inhomogeneous rational B-splines (NURBS) allow the efficient creation of parametric and organic objects.
A set of Graphite modeling tools, which includes more than 100 tools for modeling using polygons and creating 3D arbitrary shapes, opens up scope for the development of creative thought.
ProOptimizer technology provides high accuracy control of the faces and points of the modeled object. The number of selected objects can be reduced to 75% without reducing the detail.
Tools for smoothing polygonal meshes and working with sub-surfaces allow you to carefully work out small details and optimize networks for interactive manipulation and rendering.
Shadowing and working with textures – a wide range of coloring, overlaying and configuring layers of textures, as well as simple tracking of objects in the scene:
Possibilities of creative work with textures, including mosaic placement, mirror reflection, decals, blurring, spline application, stretching of UV textures, elimination of distortions, fixing of UV textures, export of UV-patterns, etc.
The Slate material editor allows you to model the shading of any complexity level using extensive libraries of textures, images, material samples and procedural textures.
The rendering function in the texture allows you to “bake” the parameters of materials and illumination of each object in new texture maps.
Animation – advanced tools will help you create intelligent, believable characters and perform high-quality animation:
Character animation tools (Character Animation Toolkit, CAT), two-legged creatures and the crowd allow you to effectively perform procedural animation and snap.
Skin and CAT Muscle modifiers allow precise and smooth control of skeletal deformation when moving bones.
You can equip complex mechanisms and characters with non-standard skeletons, using 3ds Max bones, reverse kinematics problem (IK) modules, and customized snap tools.
The combination of one- or two-way connections between controllers allows you to create simplified animation interfaces.
CAT, Biped and 3ds Max objects can be animated using layers, which allows you to work with very tight data on motion capture without violating key frames.
Modeling dynamics and effects – proven effective tools will help create dynamics and effects:
The built-in modeling module allows you to convert almost any 3D objects into clothes, as well as create garments from scratch. Then you can make changes and animate them.
You can impose fur and hair effects, as well as other effects based on strands (such as grass), and control their stylization and animation with high precision.
You can develop complex event-driven effects of particles (for example, water, fire, spray or snow) and control them with the help of expressions, scripts and direct manipulations.
Rendering – powerful 3D rendering capabilities will help you get stunning images in less time:
You can perform high-quality pre-visualization, animation and prepare marketing materials using the innovative high-performance renderer Quicksilver.
The mental ray® rendering module allows you to quickly set up photorealistic lighting and custom shaders.
Unlimited batch rendering capabilities in mental ray allow you to effectively use network resources and perform rendering faster.
The Reveal ™ system allows you to visualize individual areas both on the viewport and in the frame buffer.
Simultaneous output of the results of several render passes, including images with a wide dynamic range (HDR) from architectural and design materials, into the 3ds Max® Composite module.
Integration of workflows – import of data from different sources and streamlined data transfer between Autodesk 3ds Max and Autodesk 3ds Max Design between files, applications, users and workplaces:
Autodesk® FBX® technology allows you to exchange data with leading 3D applications, including Autodesk® Maya®, a program for 3D animation, modeling, visual effects, rendering and compositing; Autodesk® Mudbox ™ – a program for digital 3D sculpture and drawing textures, and Autodesk® Revit® Architecture – a program for designing buildings.
Non-destructive file binding procedures allow you to work effectively with changes in the original design data created in Autodesk applications that support FBX export.
Importing solid data from 3D Autodesk® Inventor® CAD software directly into Autodesk 3ds Max and Autodesk 3ds Max Design.
The ability to combine data in more than 30 2D and 3D formats, including 3ds, AI, DEM, XML, DDF, DWG, DXF, FBX, DAE, IGES, IPT, IAM, OBJ, STL, VRML, FLT, SAT and SKP.
Collaboration – Multiple users can work together on complex scenes by sharing data:
You can increase the speed of working with scenes and reduce memory consumption by temporarily unloading containers from the viewport, preserving their relationship to the scene and loading them back as needed.
You can move, delete, copy and save container nodes.
You can use containers to override object properties when organizing a scene, without affecting the organization of layers (similar to working with nested layers).
The ability to link containers created by different users into one scene, as well as changing the containers of other users, makes working together more flexible and prevent unauthorized changes.

New features of 3ds max 2019:

3D animation and dynamics
3ds Max Fluids. Create realistic liquid behaviors directly in 3ds Max. (video 2:12 min.)
Motion Paths. Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.
Character animation and rigging tools. Create procedural animation and character rigging with CAT, biped, and crowd animation tools.
General animation tools. Use keyframe and procedural animation tools. View and edit animation trajectories directly in the viewport.
Max Creation Graph controllers. Author animation controllers, using a new generation of animation tools that you can create, modify, package, and share.
Particle Flow effects. Create advanced particle effects such as water, fire, spray, and snow.
Simple simulation data import. Animate simulation data in CFD, CSV, or OpenVDB formats.
Geodesic Voxel and Heatmap skinning. Quickly and easily generate better skin weighting.
3D rendering
3ds Max Interactive. Access integrated tools for creating VR visualizations without leaving your 3ds Max workspace.
Arnold for 3ds Max. The MAXtoA plug-in is integrated into 3ds Max, giving you access to Arnold’s latest features.
Physical Camera. Simulate real-life camera settings such as shutter speed, aperture, depth of field, exposure, and other options.
Improved ActiveShade rendering. Iterate quickly with interactive rendering. (video: 56 sec.)
Autodesk Raytracer Renderer (ART). Create accurate images of architectural scenes.
Scene layout in VR. Edit scenes directly from within VR in 3ds Max Interactive, and see updates pushed back to 3ds Max in real time.
UI, workflow, and pipeline
Asset Library. Access 3D content on your local computer and network in a single view, making content instantly searchable.
Improved pipeline tools integration. Gain tighter integration with several pipeline tools with an extended and improved Python / .NET toolset.
Smart asset packaging. Create, share, and update portable assets that are flexible, connected, and react to changes in design data.
Modern UI and workspaces.
Create your own custom workspaces with a more modern, responsive, high-DPI-ready user interface.
Scene Converter. Seamlessly move from one renderer to another.
CivilView workflow update. Vehicles created in CivilView now support the 3ds Max physical material, reducing conversion and simplifying rendering.
Autodesk Viewer workflow. Share models and review feedback online with the Autodesk Viewer directly from the 3ds Max interface.
Updated project tools. Create new projects with greater folder structure, flexibility, smarter project switching, and store custom data.
3D modeling, texturing, and effects
Spline workflows. Create and animate geometry in several intuitive ways with new and enhanced spline tools.
Data Channel Modifier. Extract information directly from a model, which you can use to help inform other types of modifications.
Blended Box Map. Morph visible seams by blending as many as six materials applied to an object.
Mesh and surface modeling. Efficiently create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.
Hair and Fur modifier. Manipulate hair and fur directly in viewports with selection and styling tools, such as tools for cutting and brushing.
Open Shading Language support. Create OSL maps in the material editor from the simple math to procedural textures.
Shape Boolean. Create parametric Boolean operations on two or more splines with the familiar UI from 3D Booleans.
Procedural wood texture. Create a wood texture for a variety of wood types, growth rates, and finishes based on the wood texture from Fusion 360.

System requirements:

Microsoft® Windows® 10, Microsoft Windows 8.1 with Update KB2919355, Microsoft Windows 7 SP1
64-bit Intel or AMD multi processor
4 GB of RAM (8 GB recommended)
6 GB of free disk space for installation
3-button mouse
The latest versions of Microsoft Internet Explorer, Apple ® Safari, or Mozilla Firefox web browser
Refer to the Recommended Hardware Wizard for a complete list of recommended systems and video cards
And do not forget that since version 2014 Autodesk 3ds Max is only 64-bit. The 32-bit version will not be updated more.




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