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Dec 19

Autodesk Maya 2018.2 Update macOS


Autodesk Maya 2018.2 Update macOS | File size :1.2 GB


Autodesk Inc., a world leader in 3D design software for entertainment, natural resources, manufacturing, engineering, construction, and civil infrastructure, has released an update to Maya 2018. Bring your imagination to life with Autodesk Maya 3D animation, modeling, simulation, and rendering software. Maya helps artists tell their story with one fast, creative toolset.

Autodesk Maya 2018.2 Update Release Notes:
The following list contains bug numbers and corresponding descriptions for issues fixed in this release.

MAYA-88288 Error when changing the Time (fps) setting in the Working Units section of Preferences window
MAYA-88224 Crash when playing customer file that includes references in several animation sequences
MAYA-88154 Invisibility evaluator slow to update when switching Maya views
MAYA-88126 Invisibility evaluator not playing properly with hidden rig elements
MAYA-88112 Graph Editor: Crash when repeatedly swapping and overwriting buffer curves
MAYA-84720 Graph Editor: Crash on selection in outliner when trying to create result curves for read-only attributes
MAYA-87422 Graph Editor: Graph Editor Move key tool options gives you move tool options instead
MAYA-87754 HIK: Crash when playing back HIK rig if root is an invalid node
MAYA-87714 Free image planes are slower than camera image planes in the legacy viewport
MAYA-87607 Orient constraint values not consistent
MAYA-87594 Removing components from deformer breaks connections to input/output geometry
MAYA-87401 Parallel evaluation causing invalid memory
MAYA-87284 Motion Trails: Cannot move motion trail keys for certain scenes
MAYA-86758 Maya 2018 reports curveInfo cycle where it doesn’t seem present
MAYA-86624 Time Editor: Audio still plays back after deleting a split group section
MAYA-80811 Right-clicking a lattice deformer, and then selecting Navigate Graph from the marking menu crashes Maya
MAYA-88761 Performance: GPU Override causes Maya to hang when playing back scenes with file references
Core Architecture
MAYA-88650 Can’t open .mb files larger than 2GB
MAYA-87372 no kLast on MPxNode::SchedulingType enum
MAYA-84153 Performance : FileTranslator plug-in not evaluating correctly in batch mode
MAYA-88079 Maya does not exit when spawned process is still running
MAYA-87894 Game Exporter crashes on export with specific settings
MAYA-87857 Baking on export to FBX not working on animation curve tangents
MAYA-87492 Maya can’t find files if file path has a space at the end of the file name
MAYA-87367 optionvar in syncPreferencesOptVar/.mel is set to “off” instead of off
MAYA-85237 Crash when importing Alembic cache
MAYA-87628 Change of enum for kExcludePluginShapes beyond 32 bit int breaks plugins
MAYA-85943 Crash with FBX Export when Triangulate and Tangents and Binormals enabled in Geometry options
MAYA-88663 Crash when undoing everything on blendshape targets with sculpting tools
MAYA-88659 Maya crashes when enabling/disabling poses in the Pose Editor
MAYA-88577 Tweak UV tool causes crash every time
MAYA-88150 UV Snapshot does not save properly if path contains a period
MAYA-87703 Move Tool manipulator moves in opposite direction when used with a negatively scaled object
MAYA-86622 API: MFnMesh.create() in Maya 2018 causing critical error
MAYA-85465 Viewing pose interpolators in the Node Editor causes weight values to be incorrect
MAYA-85376 Crash when hovering over Pose Interpolator shape output which doesn’t have a blendshape
MAYA-73910 Modeling Toolkit’s custom shelf does not remember if it is collapsed or not
Motion Graphics
MAYA-88274 MASH: Time Machine attribute has no effect
MAYA-88136 MASH: Duplicating input graph breaks Type object
MAYA-87840 MASH: Duplicate excludes trails
MAYA-85866 MASH: Network processing when already deactivated
MAYA-85579 MASH: Potential performance issue when MASH plug-in is loaded
MAYA-85269 Type node string disappears when whitespace is included in Python Expression
MAYA-88156 Type animation deformer with Render Layer causes an index out of bounds error
MAYA-88115 Maya no longer crashes when unloading then reloading references in scenes where Render Setup layers exist
MAYA-87701 Script Editor errors no longer occur upon re-opening Maya after it is closed with the Render Settings window open
MAYA-87226 Files saved in Maya 2017 and with mtoa loaded no longer break due to removed render global attributes upon scene reloading
MAYA-86547 The issue where the viewport will turn black if the user selects File > New and then open the scene again, or if the user opens the Preferences window and then clicks Cancel has been fixed.
MAYA-85818 Crash no longer occurs if swatch file path length exceeds 260 characters
MAYA-86179 Maya no longer marks the scene as dirty upon File > New in cases where the mtoa plug-in is unloaded
MAYA-88279 Render Setup Property Editor breaks when separating it and changing workspaces
MAYA-87251 Workspaces: windows change size on second monitor
MAYA-86527 API MayaMixin: Internal C++ object already deleted
MAYA-85902 Viewport appears half black on Mac OS when UV Editor docked in main window and collapsed and inactive in it’s tab group
MAYA-85244 In the Outliner, Display > Assigned Materials does not work properly
MAYA-84297 Node Editor Window does not respect Window Manager settings in Linux
MAYA-71777 Maya child windows disappear when you minimize them in Linux KDE mode
MAYA-88797 Shaders not updating in Viewport 2.0 when toggling between layers on Photoshop PSD file textures
MAYA-88439 Shader attached as input to other shaders does not update in Viewport 2.0
MAYA-88086 Crash when opening scenes from older version
MAYA-87993 Imported reference object with dx11shader and namespace remains on screen after mesh is removed. Maya crashes after removing the dx11shader.
MAYA-87369 Using tessellation technique with dx11shader causes memory access violation
MAYA-87285 Maya .ma scene files with image planes cause crash when opened in Maya 2018
MAYA-85630 GPU memory limit warning repeats on loop with displacement
MAYA-84581 API: MPxShaderOverride::updateDG() won’t be called if it is assigned to MPxSubSceneOverride via MRenderItem::setShaderFromNode()
MAYA-81438 Jittering issue with camera attached locator when the camera is moved away from origin
MAYA-72569 Viewport texture size clamp breaks transparency on grayscale maps
MAYA-60512 Viewport 2.0: Jittering in image plane when camera is far from origin
MAYA-88007 XGen plug-ins are not compiling for Maya 2018
MAYA-87298 Legacy XGen and XGen Interactive Grooming Expression Editors do not open

About Autodesk Maya 2018. With new enhancements and an ongoing focus on stability, Autodesk Maya 2018 software helps artists work faster and more efficiently than ever. Over the past few releases, Maya has continued to push the boundaries when it comes to character creation with updates to modeling, animation, and new interactive grooming workflows. In addition to characters, the motion graphics workflow in Maya continues to mature with growing capabilities that now includes rigid-body dynamics. When it comes to rendering, the combination of Render Setup and Arnold provides artists with a powerful rendering solution that can tackle the toughest projects.

About Autodesk. Autodesk helps people imagine, design and create a better world. Everyone-from design professionals, engineers and architects to digital artists, students and hobbyists-uses Autodesk software to unlock their creativity and solve important challenges.

Product: Autodesk Maya
Version: 2018.2 Update
Supported Architectures: x64
Website Home Page :
Language: english, japanese, chinese
System Requirements: MacOsx
Supported Operating Systems: Apple MacOSx 10.10.5, 10.11.x, 10.12.x operating system
Software Prerequisites: Autodesk Maya 2018


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