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Jul 04

Prepar3D Professional Plus x64


Prepar3D Professional Plus x64 | 12.06 GB


Training meets reality with Lockheed Martin’s Prepar3D® simulation software. Private pilots, commercial organizations, academia, and militaries rely on Prepar3D for immersive, experiential learning.

Prepar3D (pronounced “prepared”) is a visual simulation platform that allows users to create training scenarios across aviation, maritime and ground domains. Prepar3D engages users in immersive training through realistic environments. Ideal for commercial, academic, professional, or military instruction. Prepar3D can be used to quickly create learning scenarios anywhere in the virtual world, from under water to sub orbital space.
Prepar3D offers students and professionals a platform to:

Experience a scenario before it happens to increase effectiveness and reduce response time
Learn and test their knowledge in the same environment in which they will operate
Re-create scenarios with operational data and experiment with different variables
Experience a learning lab where science, technology, engineering and math principles are taught in an immersive environment
Train for scenarios in aviation, air traffic control, ground vehicle operation and disaster response
Prepar3D furthers the development of Microsoft® ESP™ while maintaining compatibility with Microsoft Flight Simulator X, allowing many thousands of add-ons to be used within Prepar3D.

Prepar3D can be used for a wide range of learning scenarios including vehicle procedures training, cockpit familiarization, flight planning, air traffic controller training and emergency response preparation. As a commercial-off-the-shelf product, Prepar3D provides a cost effective training platform that evolves with technology. Take your training to the next level with Prepar3D!

Year of manufacture: 2017
Genre: Flight Simulator
Developer: Lockheed Martin
Publisher: Lockheed Martin
Type of publication: license
Language: English
Language of voice: English
Tabletka: Present
System requirements:

OS: Microsoft Windows 7 / 8.1 / 10 (64-bit)
Processor: Dual- or Quad Core 3.0 GHz (Per Core) +
Memory: 4 GB and above
Hard Drive: 30 GB (3 GB for SDK) Solid State Drive (SSD) is highly recommended
Video card: With a memory capacity of 4 GB and higher (GDDR5 or better) with support for DirectX 11
Description: 64 bit simulator!
Extras. Information: Activator by Max Connor

Fixes and Improvements
Fixed an issue in VR views that prevented dynamic lighting in the right eye
Fixed memory leak related to external views and vehicle textures
Fixed performance impact when entering and then exiting VR
Fixed text label size mismatches in VR
Fixed the F-16 speedbrakes
Corrected an issue where a scenario saved from the startup screen would not be loaded after a reset
Preventing vehicle sounds from playing during load
Fixed a crash on startup due to controllers using bad port and hub values
Added an unobtrusive watermark for developer licenses
Fix for a crash when using index 0 with playload stations
Fix for ICAO entries in the Logbook
Corrected the clickable mouse area of the RadarGauge
Added the Delete Scenario button back to the Scenario user interface
Fixed effect texture orientations being flipped (e.g. coastline waves)
Fixed the Graphics Profile Name not syncing with the correct saved graphics settings
Fixed issue related to the flag SIMCONNECT_CLIENT_DATA_PERIOD_ON_SET not working with SimConnect_RequestClientData
Corrected issues with autogen Annotator building selection that would result in missed or incorrect selections
Interface windows will no longer move behind main window when losing focus
Fixed Logbook issue that was preventing logging start/end points
Corrected various issues with the Flight Instructor user interface
Added pitch, bank, heading to the GPS broadcast capabilities for electronic flight bags
Updated various XML configuration file encodings
Corrected a commands binding error with the Steering Set key
Fixed null terminating string issue when using RequestDataOnSimObject with ATC strings
Fixed issue preventing the vehicle preview screen from rendering in the New Scenario window
Changed the default textbox to ICAO for the Select Airport user interface
Fixed multiplayer crash when using Direct IP connections
Fixed errant river feature in ocean QMID 50,31 (West Africa)
No longer instantiating radios if they are not configured for an object
Fixed an issue where the vehicle preview window would not render in certain views
Fixed an issue where View Group selection would be out of sync with the context menu
Fixed an issue where undocking views would not immediately be processed
Fixed unicode issues with Traffic Toolbox
Fixed an issue where second UV channels were not correctly being exported to .X files
Fixed scenery.cfg encoding issue after leaving the Scenery Library view
Fixed an issue where SimConnect applications were receiving the wrong event id
Fixed an issue regarding minimum temperature in the Advanced Weather view
Fixed an issue where the Scenery Library was not reporting all errors
The Select Airport view’s ICAO search box is now above other search boxes
Minor layout updates to the Select Airport screen
Content error reports will now have more detailed XML parse error messages
Fixed a crash in the Shp2Vec tool when compiling polygons with less than three points
Fixed an issue where malformed DLL.xml and EXE.xml files would cause Add-on DLL and EXE to fail to load
Fixed an issue where multiplayer settings were not correctly assigned when using the Direct Connect method
Added reverse thrust axis events
Fixed issues with certain locale settings
Fixed incorrect locations of certain buildings and bridges in Instanbul
Traffic settings now save again in Graphics Profiles
Added exception handling for error that would occur when certain audio codecs were installed
Fixed crash that could occur when making modifications to the Scenery Library with add-on scenery
Fixed issue that caused stars to draw in the incorrect order
Added Show Only Favorites button back to Vehicle Select Screen

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